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Amiga emulator how to load disc 2
Amiga emulator how to load disc 2





amiga emulator how to load disc 2
  1. #Amiga emulator how to load disc 2 full#
  2. #Amiga emulator how to load disc 2 android#
  3. #Amiga emulator how to load disc 2 zip#

Well, m3u is specifically meant for supporting multiple disks (or i miss something?).

#Amiga emulator how to load disc 2 zip#

Ok, so you basically want to create a 'retroarch' rule that all zip files inside a m3u are supposed to be single roms instead of m3u. lha compression and retroarch has no clue how to butt in that.

#Amiga emulator how to load disc 2 full#

This whole area of RA is so full of corner cases - doesn't work with softpatching, broken multi-session cds with seperate files, extract files to scan, huge disk stress etc - i gave up on using compression that is visible to retroarch (i use filesystem compression). This is kind of sane because i don't know of any cases where you want a m3u and multiple zips where that isn't the case, but notice that a tool that autogenerates m3u files can easily create them for single 'roms' too (for consistency if nothing else), and that would mean that there is the danger of RA trying to unzip something that the core wants to handle itself (things like prboom or libretro-uae hard disk zips). but having this supported in retroarch directly would be great! I made some scripts too on my github, to deal with this. from a temporary folder), so my proposal.Īlso, this will fix automatically all cores needing multi-disk (lr-vice has the same problem, and other cores probably as well) without touching each one. I think it's trivial to support this in retroarch directly (just unarchive ALL the compressed disks in an m3u THEN pass them to the core i.e. This works perfectly, but again one needs to have everything unzipped (which is not common). So, as now, you need to have unzipped disks for the. ADF).īut, in the current implementation it doesn't work, since retroarch doesn't unzip the files first (and then pass them to the core UNZIPPPED). m3u for it: in popular collections (TOSEC and others) each disk is separated, so you have 2 zips (each one containing an. you can't use multi-disk zips easily without decompressing them first.Īs an example, take an Amiga 2 disk game and make a. The point is lr-puae (and lr-vice, and all other cores) supports zip, sure, but for single disk games only.

#Amiga emulator how to load disc 2 android#

  • OS: Android (but i think it doesn't matter here.).
  • RetroArch: nightly mar 15/2020, git version: 7c57124.
  • sincerely, i wonder why this simple scenario has not come to mind. It only works (both with manually adding the disks or with the m3u) with uncompressed disks. m3u pointing to the 2 zips still doesn't work (same behaviour).
  • make sure it is inserted, resume emulationĪlso using an.
  • quick menu -> disk control -> load new disk -> select disk 2.
  • run disk 1 selecting it as normally using 'load content', get to the point where it asks for the 2nd disk (right after the title screen).
  • Fire & Ice), with both disk 1 and 2 as separate zips. I describe the steps to reproduce here just for Amiga (lr-puae), but it's general for all affected emulators. Actual behaviorĪfter inserting disk 2 and resuming emulation, it won't load since it doesn't get uncompressed.

    amiga emulator how to load disc 2 amiga emulator how to load disc 2

    Start the emulator with loading the disk 1, then (through the disk control menu) load disk 2 when needed and the game continues correctly. ADZ (as lr-puae docs states this is supported natively by the emulator), or keeping the collections uncompressed.īut, i think it's trivial to implement this correctly in Retroarch itself, since it generically affects many emulators.

    amiga emulator how to load disc 2

    Of course this could be handled by recompressing all the collections in 1-zip-per-game, or for Amiga recompressing all the zips to. So, when using a m3u file, the specified disk image must be uncompressed Note : zip support is provided by RetroArch and is done before passing the game to the core.







    Amiga emulator how to load disc 2